SQUISHFINDER

MiPortfolio

Eric Black

Ericblack13@gmail.com

(951) - 295 - 9085

Squishmallow locator and collection app

Squishmallow locator and collection app

Introduction

Squishfinder is a mobile app designed to help squishmallow hunters find, post and keep track of the squishmallows they spot in their local stores.


As Squishmallows gain popularity, fans of this product are finding it difficult to locate specific ones to add to their collection.


Stores & distributors sell out fast, while a select few buyers seem to buy all the popular ones and resell them for a hiked-up price.


While some apps have popped up to attempt to help this issue, they all heavily rely on online restocks.


Those actively looking in stores for select squishmallows are left in need of a solution.


This is where the challenge lies.


Squishfinder is a mobile app designed to help squishmallow hunters find, post and keep track of the squishmallows they spot in their local stores.


As Squishmallows gain popularity, fans of this product are finding it difficult to locate specific ones to add to their collection.


Stores & distributors sell out fast, while a select few buyers seem to buy all the popular ones and resell them for a hiked-up price.


While some apps have popped up to attempt to help this issue, they all heavily rely on online restocks.


Those actively looking in stores for select squishmallows are left in need of a solution.


This is where the challenge lies.


Squishfinder is a mobile app designed to help squishmallow hunters find, post and keep track of the squishmallows they spot in their local stores.


As Squishmallows gain popularity, fans of this product are finding it difficult to locate specific ones to add to their collection.


Stores & distributors sell out fast, while a select few buyers seem to buy all the popular ones and resell them for a hiked-up price.


While some apps have popped up to attempt to help this issue, they all heavily rely on online restocks.


Those actively looking in stores for select squishmallows are left in need of a solution.


This is where the challenge lies.


Squishfinder is a mobile app designed to help squishmallow hunters find, post and keep track of the squishmallows they spot in their local stores.


As Squishmallows gain popularity, fans of this product are finding it difficult to locate specific ones to add to their collection.


Stores & distributors sell out fast, while a select few buyers seem to buy all the popular ones and resell them for a hiked-up price.


While some apps have popped up to attempt to help this issue, they all heavily rely on online restocks.


Those actively looking in stores for select squishmallows are left in need of a solution.


This is where the challenge lies.


Project Overview

Project Overview

Project Overview

Project Overview

Project Overview

My Roles:

UI/Visual Designer

No Code Developer

Prototyping

My Roles:

Wireframing

No Code Developer

UI/Visual Designer

Prototyping

My Roles:

Wireframing

No Code Developer

UI/Visual Designer

Prototyping

My Roles:

Wireframing

No Code Developer

UI/Visual Designer

Prototyping

More Info

More Info

More Info

More Info

More Info

Tools: Figma, Adobe Illustrator, Photoshop, After Effects

Client: Conceptual Mockup

Methods: User Survey, Wireframing, Prototyping, Usability Testing

Platform: Mobile Phone App


Tools: Figma, Adobe Illustrator, Photoshop, After Effects

Client: Conceptual Mockup

Methods: User Survey, Wireframing, Prototyping, Usability Testing

Platform: Mobile Phone App


Tools: Figma, Adobe Illustrator, Photoshop, After Effects

Client: Conceptual Mockup

Methods: User Survey, Wireframing, Prototyping, Usability Testing

Platform: Mobile Phone App


Tools: Figma, Adobe Illustrator, Photoshop, After Effects

Client: Conceptual Mockup

Methods: User Survey, Wireframing, Prototyping, Usability Testing

Platform: Mobile Phone App


Tools: Figma, Adobe Illustrator, Photoshop, After Effects

Client: Conceptual Mockup

Methods: User Survey, Wireframing, Prototyping, Usability Testing

Platform: Mobile Phone App


process

I brainstormed with my girlfriend on the look and feel for the app. We wanted the user experience to be simple and interactive with fun moments of discovery.


I researched the online squishmallow community, from reddit to discord.


Developed lists and Ven diagrams to figure what features will make it to the app.

I brainstormed with my girlfriend on the look and feel for the app. We wanted the user experience to be simple and interactive with fun moments of discovery.


I researched the online squishmallow community, from reddit to discord.


Developed lists and Ven diagrams to figure what features will make it to the app.

I brainstormed with my girlfriend on the look and feel for the app. We wanted the user experience to be simple and interactive with fun moments of discovery.


I researched the online squishmallow community, from reddit to discord.


Developed lists and Ven diagrams to figure what features will make it to the app.

I brainstormed with my girlfriend on the look and feel for the app. We wanted the user experience to be simple and interactive with fun moments of discovery.


I researched the online squishmallow community, from reddit to discord.


Developed lists and Ven diagrams to figure what features will make it to the app.

I brainstormed with my girlfriend on the look and feel for the app. We wanted the user experience to be simple and interactive with fun moments of discovery.


I researched the online squishmallow community, from reddit to discord.


Developed lists and Ven diagrams to figure what features will make it to the app.

Motion/Animation

I wanted unique tap interactions and animations I explored different shapes, masking techniques, and motion pacing to strike the right balance.

I wanted unique tap interactions and animations I explored different shapes, masking techniques, and motion pacing to strike the right balance.

I wanted unique tap interactions and animations I explored different shapes, masking techniques, and motion pacing to strike the right balance.

I wanted unique tap interactions and animations I explored different shapes, masking techniques, and motion pacing to strike the right balance.

I wanted unique tap interactions and animations I explored different shapes, masking techniques, and motion pacing to strike the right balance.

thE OUTCOME

thE OUTCOME

thE OUTCOME

thE OUTCOME

thE OUTCOME

The final app reflects the playful, colorful essence of squishmallows while also providing a simple path for the user to navigate through the app.


It includes various colors, interactive easter egg moments & icons, fun animations, & many local stores to choose from. The app's experience is also fully responsive.

The final app reflects the playful, colorful essence of squishmallows while also providing a simple path for the user to navigate through the app.


It includes various colors, interactive easter egg moments & icons, fun animations, & many local stores to choose from. The app's experience is also fully responsive.

The final app reflects the playful, colorful essence of squishmallows while also providing a simple path for the user to navigate through the app.


It includes various colors, interactive easter egg moments & icons, fun animations, & many local stores to choose from. The app's experience is also fully responsive.

The final app reflects the playful, colorful essence of squishmallows while also providing a simple path for the user to navigate through the app.


It includes various colors, interactive easter egg moments & icons, fun animations, & many local stores to choose from. The app's experience is also fully responsive.

Wireframing

I designed low-fidelity wireframes to establish the information hierarchy for every page.

I designed low-fidelity wireframes to establish the information hierarchy for every page.

I designed low-fidelity wireframes to establish the information hierarchy for every page.

I designed low-fidelity wireframes to establish the information hierarchy for every page.

I designed low-fidelity wireframes to establish the information hierarchy for every page.